Talk:Gold/@comment-33981667-20180208135441

Gold is easily gotten when quarry is assigned with the master that provides 25% chance of either silver, coal or gold so that 1/5 prospects. You get about either 2-4 gold per deposit. Its the best technic since food is easily produced and takes about 20 food to increase land when prospecting wields invaluble stone(nah keep the stone its as hard to get as gold and silver). In reality too gold is really there just to speed things up and grab upgrades or units fast. 500 gold is cheap like 3$ but you'll still lose if the guy your fighting against is good. Gold is for fast chumps. Truw champions plan their castle properly and make an economy that can do things that gold can. Example you can produce a very effecient sheep or cattle farm for crafting material, lvl 2 sheep farm can make 2 CM per herd, so having 2 sheep thats 4 having 3 farms that basically 12 CM per day, plus 4 more if you decide to sheer the cattle thats 16. With that you can master craft bracelets, 5CM for regular craft and 12CM for mastercraft. And with that master craft you can get 2 bracelets or more that can buy you enhancements in battle without using gold. Silver can be aquired by winning said battles. About 500 silver if your rank one and 200 silver for rank 15. Thats enough silver to last you several days. Plus use effecient markets to trade your plethora of food, stone or wood(usually food) for silver. I cant guarantee a 100% exchange rate but 50% is always anyways good than exchanging 3 for 1. 1 to 1 is great and 2 to 1 is what your probably going to work with especially if you havent planned your castle or lack effecient space because of flodding issues. As you can see SEGA was smart, they make gold look needed but in reality with enough patients and time you would have saved 3 dollars and saw your hard work pay off. Reap what you sow ;)